banner



Red Dead Redemption 2 Epilogue 3

Arthur Morgan and Bill Williamson in a shootout

Listed below are the storyline missions in Red Dead Redemption 2. The narrative of Red Dead Redemption 2 spans four or five different territories and 109 different missions (94 story missions, besides as fifteen "honor missions") which are separated in 6 chapters and a 2-part epilogue. Completing each unique mission tallies in the Progress Card in the game and the Missions Module of the Social Club interface and counts towards 100% Completion.

Chapter 1: Colter

" Afterwards a failed robbery, the gang have fled from Blackwater into the Grizzly Mountains, simply a late bound storm has left them half frozen and starving. They hole upwards in an abandoned mining boondocks to lick their wounds and await a interruption in the conditions.
Chapter overview
  1. "Outlaws from the West"
  2. "Enter, Pursued past a Retention"
  3. "The Backwash of Genesis"
    or "Erstwhile Friends"
  4. "Who the Hell is Leviticus Cornwall?"
  5. "Eastward Bound"

Chapter 2: Horseshoe Overlook

" After a interruption in the conditions, the gang have headed down from the mountains, and are at present hiding at Horseshoe Overlook.

They are outside Valentine, a dingy livestock town, and are figuring out their side by side moves while re-gathering their strength. Dutch is trying to figure out a new plan for the gang, Hosea is finding places to rob, while Karen and the girls are bored after beingness stuck in the mountains. Some onetime friends reappear.

Chapter overview
Who is Not Without Sin branch
  1. "Who is Non Without Sin"
  2. "A Foreign Kindness"
Exit Pursued by a Bruised Ego branch
  1. "Exit Pursued past a Bruised Ego"
  2. "The Spines of America"
  3. "The Sheep and the Goats"
  4. "A Strange Kindness"
Polite Society, Valentine Style branch
  1. "Polite Society, Valentine Style"
  2. "Good, Honest, Ophidian Oil"
  3. "Pouring Forth Oil I"
  4. "Pouring Forth Oil Two"
  5. "Pouring Forth Oil III"
  6. "Pouring Forth Oil IV"
    or "A Fisher of Men"
  7. "The Sheep and the Goats"
  8. "A Foreign Kindness"
Americans at Rest co-operative
  1. "Americans at Balance"
  2. "The First Shall Be Last"
    or "Paying a Social Call"
    or "Coin Lending and Other Sins I"
    • "The First Shall Be Last"
      1. "Pouring Forth Oil I"
      2. "Pouring Along Oil II"
      3. "Pouring Forth Oil III"
      4. "Pouring Forth Oil 4"
        or "A Fisher of Men"
      5. "The Sheep and the Goats"
      6. "A Strange Kindness"
    • "Paying a Social Call"
      1. "Nosotros Loved Once and Truthful I"
      2. "Pouring Forth Oil I" (encounter higher up for continuation)
        or "Nosotros Loved In one case and Truthful II"
      3. "Nosotros Loved Once and True 3" (optional)
      4. "The Sheep and the Goats" (see continuation above)
    • "Money Lending and Other Sins I"
      1. "Money Lending and Other Sins II"
      2. "We Loved One time and Truthful I" (come across continuation above)
        or "Money Lending & Other Sins 3" (continues with "The Sheep and the Goats" above)
        or "A Tranquility Fourth dimension" (connected below)
      3. "A Fisher of Men" (continues with "The Sheep and the Goats" above)
        or "Blessed are the Meek?" (connected below)
      4. "An American Pastoral Scene"

Chapter three: Clemens Signal

" The gang got run of Valentine afterwards an atmospherics with the railway magnate, Leviticus Cornwall, who has grown tired of having his trains robbed by gangs of outlaws. Afraid that the routes westwards were being watched past Pinkerton agents, the gang moved south and eastward and are now hiding at Clemens Cove, near the boondocks of Rhodes.

Rhodes is a rundown town that has lost a lot of its Antebellum amuse, and is in the grip of a feud between two old local families, the Grays and the Braithwaites. Dutch and Hosea hope to use this dispute to their reward.

Chapter overview

If coming from Chapter two by completing "An American Pastoral Scene", players jump straight into "Advertising, The New American Art")

Further Questions of Female Suffrage branch (but after A Strange Kindness from Ch. 2)
  1. "Further Questions of Female Suffrage"
  2. "Friends in Very Low Places"
  3. "A Short Walk in a Pretty Town"
  4. "Blood Feuds, Ancient and Modern"
  5. "The Battle of Shady Belle"
The New South branch (just afterwards "A Foreign Kindness" from Ch. 2)
  1. "The New S"
  2. "The Form of True Love I"
    or "American Distillation" (goes to "Ad, The New American Art" below)
    or "An Honest Mistake"
    • "The Grade of True Love I"
      1. "The Course of True Dearest II"
      2. "The Course of True Love III"
      3. "Advertising, The New American Art"
      4. "Magicians for Sport"
        or "The Fine Joys of Tobacco"
        or "Horse Flesh for Dinner" (continues with "A Short Walk in a Pretty Town" from the previous section)
        • "Magicians for Sport"
          • "Friends in Very Low Places" (see the continuation in "Further Questions of Female person Suffrage" above)
            or "Blessed are the Peacemakers" (continues with "A Short Walk in a Pretty Town" from the previous section)
            or "The Fine Joys of Tobacco" (connected below)
          • "The Fine Joys of Tobacco"
            • "Horse Flesh for Dinner"
              or "A Short Walk in a Pretty Town" (continues with "Blood Feuds, Ancient and Modern" from the previous section)
    • "An Honest Mistake"
      1. "Preaching Forgiveness as He Went"
      2. "Sodom? Back to Gomorrah"
      3. "Blessed are the Peacemakers" (continues with "A Short Walk in a Pretty Town" from the previous section)

Chapter 4: Saint Denis

" Things ended poorly in Rhodes. The Pinkertons showed upwardly again, and piddling Jack Marston is kidnapped.

The gang headed to Saint Denis hunting for Jack and are now hiding exterior town, deep in the swamps, in a rundown erstwhile manor business firm called Shady Belle. Dutch is badly searching for an escape plan for them all. Hosea meanwhile is hunting a serious score for them.

Affiliate overview
  1. "The Joys of Civilization"
  2. "No, No and Thrice, No"
    or "Angelo Bronte, A Man of Honor"
    or "Aid a Brother Out"
    • "No, No and Thrice, No"
      1. "Horsemen, Apocalypses"
      2. "Urban Pleasures"
      3. "Land Pursuits"
      4. "Revenge is a Dish Best Eaten"
      5. "Banking, The Quondam American Art"
      6. "Lost and Not Quite Found" (cutscene)
    • "Angelo Bronte, A Man of Honor"
      • "The Golden Muzzle"
        or "Fatherhood and Other Dreams"
        • "The Gilded Cage"
          1. "A Fine Night of Debauchery"
          2. "Banking, The Old American Art"
          3. "Lost and Not Quite Found" (cutscene)
        • "Fatherhood and Other Dreams"
          1. "American Fathers I"
          2. "American Fathers II"
          3. "Banking, The Quondam American Art"
          4. "Lost and Not Quite Found" (cutscene)
    • "Aid a Brother Out"
      • "Brothers and Sisters, One and All"

Chapter 5: Guarma

" The bank robbery in Saint Denis was a disaster. The gang has been almost destroyed, several members were killed and arrested. Everything seemed lost.

Dutch, Micah, Javier, Bill and Arthur escaped on a boat. The boat sank in the Carribean and they were washed aground on the island of Guarma, a sugar cane producing isle off the declension of Cuba. The island is dominated by Colonel Fussar, a local tyrant, kept in power by the saccharide companies. The local workers are despondent. The gang, or what remains of them are pressured into helping by a Haitian smuggler named Hercule. In commutation, he will attempt to find them passage dorsum to America.

Chapter overview
  1. "Welcome to the New World"
  2. "A Kind and Benevolent Despot"
    or "Savagery Unleashed"
  3. "Hell Hath No Fury"
  4. "Paradise Mercifully Departed"
  5. "Dear Uncle Tacitus"
  6. "Fleeting Joy"
  7. "That's Murfree Country"
    or "A Fork in the Road" and "Icarus and Friends" (continues every bit seen below, in Chapter 6, after the completion of That's Murfree Country)

Note: While "Icarus and Friends" is playable in Chapter five, it is considered a Chapter 6 mission, when replaying missions.

Chapter vi: Beaver Hollow

" The gang, or what is left of it were reunited at Lakay, but was quickly assaulted by a squad of Pinkertons.

The gang fled into some dangerous canton to the north and are now hiding in Beaver Hollow, pending their fate and riddled with internal disputes and anxieties. Arthur is not feeling very well and is unsure what to do.

Chapter overview

How players progress through this chapter depends on which mission they finished with from the previous affiliate.

That's Murfree Land branch
  1. "That's Murfree Country"
  2. "The Form of True Love IV"
    or "Money Lending & Other Sins VI"
    or "Visiting Hours"
    • "The Course of True Love 4"
      • "The Form of True Love V"
    • "Money Lending & Other Sins VI"
      • "Money Lending & Other Sins VII"
    • "Visiting Hours"
      1. "Just a Social Call"
      2. "The Delights of Van Horn"
        or "A Rage Unleashed"
        • "The Delights of Van Horn"
          1. "Mrs. Sadie Adler, Widow I" and "Mrs. Sadie Adler, Widow 2"
          2. "The Bridge to Nowhere"
          3. "My Concluding Male child"
          4. "Our Best Selves"
          5. "Red Dead Redemption"
        • "A Rage Unleashed"
          • "Goodbye, Dearest Friend"
            or "Archeology for Beginners"
            • "Goodbye, Dear Friend"
              1. "Mrs. Sadie Adler, Widow I" and "Mrs. Sadie Adler, Widow Two"
                or "Favored Sons" and "The Male monarch's Son"
              2. "My Last Boy" (see continuation above)
            • "Archæology for Beginners"
              1. "Laurels, Amidst Thieves"
              2. "The Fine Art of Chat"
              3. "The King's Son" (see continuation in a higher place)
A Fork in the Road branch
  1. "A Fork in the Road"
  2. "Icarus and Friends" (run into above)
    or "Do Not Seek Absolution I"
    or "Of Men and Angels I"
    • "Icarus and Friends"
      • "Visiting Hours" (encounter continuation above)
    • "Exercise Non Seek Absolution I"
      • "Do Not Seek Absolution II"
    • "Of Men and Angels I"
      • "Of Men and Angels II"

Epilogue, Part 1: Pronghorn Ranch

" John takes a job at Pronghorn Ranch and tries to escape his by indiscretions, while learning the skills of ranching.

He and his family live under assumed names, or endeavour to, equally they return to some familiar country after several years of wandering in the north and westward.

Chapter overview
  1. "The Bicycle"
  2. "Elementary Pleasures"
  3. "Farming, For Beginners"
    or "Fatherhood, For Beginners"
  4. "Old Habits"
  5. "Fatherhood, For Idiots"
    or "Jim Milton Rides, Again?"
  6. "Motherhood"
  7. "Gainful Employment"
    or "The Landowning Classes"
    • "The Landowning Classes"
      • "Home of the Gentry?"

The chapter comprises 11 missions, which can be played in eight unlike sequences.

Epilogue, Office 2: Beecher's Hope

" In an effort to requite Abigail the life she has ever wanted, John has bought a farm of his own. He is trying to get a family man and a rancher, with assist and hindrance from some old friends.
Chapter overview
  1. "Bare Knuckle Friendships"
  2. "An Honest 24-hour interval'southward Labors"
    or "Home Improvement for Beginners"
  3. "The Tool Box"
  4. "A New Jerusalem"
  5. "A Quick Favor for an Old Friend"
  6. "Uncle'south Bad Solar day"
  7. "The Best of Women" (cutscene)
  8. "Trying Again"
    or "A Really Big Bounder"
  9. "A New Hereafter Imagined"
  10. "American Venom"

The second epilogue consists of 12 missions, all of which are non-optional. The 12 missions can be completed in only 4 dissimilar sequences, making the second epilogue 1 of the capacity which allow the player least caste of choices in terms of in which social club they progress through the string of missions that they are required to play to reach the cease of the chapter.

Stranger Side-missions

Below are the 26 of the 31 stranger side-missions for Carmine Expressionless Redemption 2. "Brothers and Sisters, Ane and All", "Practice Not Seek Absolution", "Help a Brother Out", "Money Lending and Other Sins" and "Of Men and Angels" are stranger missions also, but they are also counted equally "honor missions" and thus are included in the chapters to a higher place.

  • "A Ameliorate World, A New Friend" - Two parts
  • "A Bright Bouncing Male child" - Ii parts
  • "A Fine Night For It"
  • "A Fisher of Fish" - Two parts
  • "A Test of Faith" - Two parts
  • "All That Glitters"
  • "American Dreams"
  • "Arcadia for Amateurs" - Five parts
  • "Duchesses and other Animals" - Half-dozen parts
  • "Fundraiser"
  • "Geology for Beginners" - Two parts
  • "He's British, of Course" - Five parts
  • "Idealism and Pragmatism for Beginners" - 3 parts
  • "No Good Deed"
  • "Oh, Blood brother" - Three parts
  • "Smoking and other Hobbies"
  • "The American Inferno, Burnt Out" - Five parts
  • "The Creative person's Style" - Four parts
  • "The Iniquities of History" - Two parts
  • "The Mercies of Noesis" - Seven parts
  • "The Noblest of Men, and a Woman" - Four parts, too split into four dissimilar parts
    • Emmet Granger
    • Flaco Hernandez
    • Billy Midnight
    • Black Belle
  • "The Smell of the Grease Paint" - Two parts
  • "The Ties That Bind Us" - Four parts
  • "The Veteran" - Four parts
  • "The Wisdom of the Elders" - V parts
  • "To the Ends of the Earth"

Other:

  • Charlotte Balfour mission strand - Iii Parts

Companion Activities

Chapter two: Horseshoe Overlook

  • Five Finger Fillet - Lenny Summers
  • Go Hunting - Charles Smith
  • Rob a Homestead - Javier Escuella

Chapter 3: Clemens Betoken

  • Five Finger Fillet - Micah Bell
  • Dominoes - Tilly Jackson
  • Rob a Homestead - Sean MacGuire
  • Go Fishing - Javier Escuella
  • Become Angling - Kieran Duffy
  • Rob a Stagecoach - Bill Williamson
  • Rob a Stagecoach - Sean MacGuire

Chapter 4: Saint Denis

  • Rob a Bank - Charles Smith*
  • Go Hunting - Simon Pearson
  • Rob a Stagecoach - Lenny Summers
  • Rob a Stagecoach - Micah Bell
  • Go Rustling - Uncle

*Note: "Rob a Bank" for Charles Smith is an sectional companion activity for Special / Ultimate Edition.

Video Walkthrough

Red_Dead_Redemption_2_-_All_Companion_Activities_Friends_With_Benefits_Trophy

Red Dead Redemption 2 - All Companion Activities Friends With Benefits Trophy

Companion Particular Requests

Companion Chapter Time of Day Request Reward
Javier Chapter ii 8AM - 8PM Oleander Sage Toxicant Throwing Knives
Mary-Beth Affiliate 2 8AM - 8PM Fountain Pen Ring
Pearson Chapter 2 (While playing poker with him) 8AM - 2PM Naval Compass Guarma Rum
Jack Chapter 2 (during the mission "A Fisher of Men") 8AM - 8PM Comic Book Chocolate Bar
Jack Chapter ii (after the mission "A Fisher of Men") 8AM - 8PM Thimble Jack'southward Drawing UI
Abigail Chapter 2 (afterward the mission "A Fisher of Men") 8AM - 8PM $5 Honor
Tilly Chapter three (While playing dominoes with her) 8AM - 8PM Necklace ii Health Cures
Sadie Chapter iii (during the mission "Further Questions of Female Suffrage") 8AM - 8PM Harmonica Gun Oil
Hosea Affiliate iii 8AM - 8PM 2 American Ginseng Stiff Health Cure
Molly Chapter 3 8AM - 8PM Pocket Mirror Cigar
Kieran Chapter 3 12PM - 6PM 2 Burdock Roots Horse Care Items:
  • Horse Stimulant
  • Horse Meal Pamphlet
Sean Capacity ii-three 8AM - 6PM Kentucky Bourbon Burn Bottles
Bill Capacity 2-4 8AM - 8PM Hair Pomade Repeater Cartridges - Loftier Velocity
Charles Chapters ii-four 8AM - 8PM 1st Request: Moonshine
2d Asking: Oleander Sage
1st Request: Burn down Arrows
2nd Request: Toxicant Arrows
Dutch Capacity ii-4 8AM - 8PM Pipe Spurs UI
Hosea Capacity 2-iv 8AM - 8PM The Instance of the Shrew in the Fog Book Predator Bait
Susan Chapters ii-4 8AM - 8PM Whatever 2 Seasoning Herbs:
  • Wild Mint
  • Oregano
  • Creeping Thyme
Potent Phenomenon Tonic
Pearson Chapters two-4 8AM - 2PM Rabbit Carcass Scout Jacket UI
Lenny Chapters ii-4 8PM - 3AM Pocket Watch Dynamite
Charles Epilogue Role II 8AM - 8PM Eagle Feathers Horse Reviver
Uncle Mail service-Game 8AM - 8PM Domicile Remedy Ingredients:
  • Milkweed
  • Kentucky Bourbon
  • Peppermint
  • Pilus Pomade
  • Skunk Carcass
Clothing:
  • Tornado Boots UI
  • Archetype Frock Coat UI
  • Drifter Hat UI
  • Frontier Vest UI
NOTES:
  • The best time to trigger an detail request (as well during missions and companion activities) is from noon to approximately the evening. This makes it easier every bit the gang members are not asleep or eating dinner despite some of them non being available later 12pm or afterward 3pm.
  • Due to Lenny's request existence at night, information technology is best triggered at effectually 10pm equally the gang members tend to stay up for a long fourth dimension at dark.
  • There are possibilities that some companions won't ask for the items they are looking for, in Chapters iii-4, such as Pearson asking for a Rabbit, or Sean asking for a canteen of Kentucky Bourbon. To avoid this, players should aim to complete the above detail requests as early/soon equally possible.
  • UI denotes a Unique Item.

Video Walkthrough

Red_Dead_Redemption_2_-_All_Item_Requests_&_Locations_(Errand_Boy_Trophy)

Red Expressionless Redemption two - All Particular Requests & Locations (Errand Boy Trophy)

Trivia

  • During part ii of the epilogue, John becomes indebted to the banking company. Even if the player acquires the indebted sum of $465 or more than exterior of the main missions, the money tin't be used to pay off the debt and the player must instead complete the storyline missions that result in John making the payments.

Related Content

Red Dead Redemption 2 Epilogue 3,

Source: https://reddead.fandom.com/wiki/Missions_in_Redemption_2

Posted by: whitehatian.blogspot.com

0 Response to "Red Dead Redemption 2 Epilogue 3"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel